IF YOU GOT THE SIMS 2 DOUBLE DELUXE OR THE SIMS 2 NIGHT LIFE OR CELEBRATION STUFF IT WORKS ON THOSE IM it might work on the sims 2 i dont know the number 1 cheat! Motherlode
TO ACTIVATE THE CHEAT MENU TYPE THESE ALL AT ONCE
CTRL SHIFT C
THE CHEAT MENU WILL APPEAR TO EXIT CLICK THE CHEAT MENU AND PRESS ESC
5000 DOLLERS
TYPE IN THE CODE MOTHERLODE
The Sims 2 Cheats
Codes
Debug Mode
Open the cheat menu by pressing Ctrl + Shift + C, then entering the following:
boolProp testingCheatsEnabled true
While in Create-a-Sim, press Shift + N before creating your first sim to enable skintones, clothes, and hairstles that would normally be used only by NPCs. Press Shift + M to disable it.
While in Live mode, Shift + Click on a sim to bring up the debug menu.
Misc. Codes
Press CTRL + SHIFT + C to access the cheat window, then enter the following:
| Code | Effect |
|---|---|
| motherlode | 50,000 simoleans |
| boolprop constrainFloorElevation false | Allows you to change elevation of floor tiles. |
| familyfunds (Family’s last name) XXXX | Alots any amount of money you desire to any sim family (remove parenthesis in the family’s last name and replace the XXXX’s with any amount you want) |
| RoofSlopeAngle (15-75) | Changes the slope angle of a roof |
| clear | Clears all cheat codes on the screen, but codes are still in effect. |
| exit | closes cheat window |
| boolprop constrainFloorElevation true | Disables the ability to change elevation of floor tiles. |
| expand | expands or contracts cheat window |
| kaching | get 1000 cash |
| boolProp testingcheatsenabled true/false | if set to true ALL other cheats work. |
| boolprop ShowLotPackageFilename (True/False) | In neighborhood, shows filename of house when lot is highlighted |
| vsync (on/off) | increases game performance but lowers graphics |
| autopatch (on/off) | lets you know if theres a patch |
| help -all | list cheats |
| StretchSkeleton | makes your sims larger or smaller |
| moveobjects (on/off) | moves objects and deletes you couldnt before |
| slowmotion | Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) |
| boolprop lotTerrainLighting (True/False) | Set to false and lots will not light up when highlighted in neighborhood |
| boolprop locktiles (True/False) | Set to false to place floor tiles outside lot |
| boolprop displayNeighborhoodRoadsWithModel (True/False) | Set to false to remove bridges from neighborhood. |
| boolprop lotTerrainPaints (True/False) | Set to false to remove floorpainting on lot |
| boolprop displayNeighborhoodProps (True/False) | Set to false to remove props like rocks and towers from neighborhood |
| boolprop objectShadows (True/False) | Set to false to remove removes shadows on objects outside house |
| boolprop lotWater (True/False) | Set to false to remove removes water (ponds) from lots |
| boolprop displayNeighborhoodRoads (True/False) | Set to false to remove roads from neighborhood |
| boolProp guob (True/False) | Set to false to remove shadows on objects inside house |
| boolprop displayNeighborhoodWater (True/False) | Set to false to remove water from neighborhood |
| boolprop displayLotImposters (True/False) | Set to false to removes house graphics from neighborhood |
| boolprop displayNeighborhoodFlora (True/False) | Set to false to removes trees/plants from neighborhood |
| boolprop displayLookAtBoxes (True/False) | Set to true and blocks appear on Sims faces and on parts where Sims look at |
| boolprop carsCompact (True/False) | Set to true and cars will have more detail in neighborhood |
| boolprop renderSelectedSimLevel (True/False) | Set to true and walls will no longer cut away from selected Sim |
| boolprop allObjectLightsOn (True/False) | Set to true to light up objects continuously instead of only when used |
| boolProp displayPaths (True/False) | Set to true to see the path where the selected Sim walks to |
| boolprop lotInfoAdvancedMode (True/False) | Set to true to show lot information |
| boolProp simShadows (True/False) | Toggle shadows on/off for Sims |
| aging off | turn off aging |
| aging on | turn on aging |
| faceBlendLimits (on/off) | turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. |
| unlockcareerrewards | unlocks career rewards. |
| intProp maxNumOfVisitingSims 8 | You can invite more people to your parties. |
| boolProp snapObjectsToGrid true/false | You can place objects outside the grid. |
| social_debug | You can tell what social reaction will happen before you do it |
Contributed By: simcowking, Dargon Zeta Quell, banjo kazooie, Cataha_De_Ziel, Hydra1001, smartguy L649, ZodiacRose, Swiftshark, Z3rr0, chocolatecraZ92, Ryajinor, Da_CheaterzDX, Mr Bartuc, and Scotty_C.
More Codes
Press Ctrl + Shift + C to access the console.
Some cheats require you enter the Postprocessing cheat.
| Code | Effect |
|---|---|
| letterBox # | Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) |
| vignette # # # | Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) |
| slowMotion # | Make you set the game speed. (# = 0 to 8, 0 is normal) |
| filmGrain # | Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) |
| bloom rgb # | Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) |
| boolProp enablePostProcessing false | Turns Postprocessing off. |
| boolProp enablePostProcessing true | Turns Postprocessing on. |
Contributed By: Hercules6.
Neighborhood Only Cheats
Bring up cheat window by pressing Ctrl + Shift + C
| Code | Effect |
|---|---|
| deleteAllCharacters | At neighborhood view only, removes every Sim from the neighborhood. |
| TerrainType (desert/temperate) | Only for use in neighborhood view, toggles between the two terrain types. |
Contributed By: anm4ever1984.
Other Parameters
Add these to the shortcut’s parameters for other helpful things. Some have code counterparts.
| Code | Effect |
|---|---|
| -nosound | Disables sound |
| -f | Fullscreen Mode |
| -r[width]x[height] | Start with desired resolution (in pixels). |
| -w | Windowed Mode |
Contributed By: Junkie.
Glitches
Disgusting Faces
There is a glitch in character creation mode where you can make absolutely disgusting faces. The trick is that if you go to the face designing area and you select a face part such as the eyes and max out all the sliders one way or the other, then go to a different face part and select one of the PREDESIGNED parts, and then come back to the eyes, the sliders will have reset in the middle, but the eyes will still look the same. This works for all of the face adjusting tabs. Exploiting this, you can make eyes the size of dinner plates, cheekbones 4 feet long, and a HUMUNGOUS nose, to name a few.
Contributed By: ev1hmr.
free bookcase skills
Buy a bookcase, then have your sim start to study. Interrupt the action so that the book it placed on the ground, then simply sell the bookcase. The book can then do everything the bookcase could have done for free.
Contributed By: gh0st3000.
Secrets
Custom Painting
To decorate your house with custom artwork, first your sim must have a creativity level of 5 and be able to paint a still life.
Have your sim paint and a frame will appear that you can center on whatever you want to paint. If you want to paint a picture of something outside the Sims 2 game, just press C anywhere at this time. This will pause the game.
Use Alt + Tab to exit the game, then open a picture program such as Paint and open the snapshot you just took, it will usually be in the folder: C:\My Documents\EA\Sims2\Storytelling\Snapshot.bmp
Then, you also have to open the picture you want to have in your game. If your picture is too large resize it so it will fit in the original snapshot from the game.
Copy your custom picture on to your snapshot from the game, then save the picture. Use Alt + Tab to get back to your game and your sim will start painting your own custom picture.
Using this trick you can put pictures of your friends or family, web pictures, or anything else in your Sims 2 game.
Contributed By: gsgreg.
For Poor Families
The trick is that no matter how many times you use an object, if you sell it in the same day, you can get all your money back. So if your Sim is poor and needs body points or something, buy a body machine and keep selling it back to refund all your money.
Contributed By: sftblchic002.
Listen To Mp3’s On Sim Radio
First get whatever Mp3’s you want to put on the game, then open up MyDocuments/EAGames/TheSims2/Music/(whatever RadioStation you want your song on). Then, Drag your MP3 into the folder. Now, start Sims 2 then go to options menu, then music settings, then the Radio Station, then pick witch songs you want the radio to play. You can now listen to your favorite songs in your Sims game.
Contributed By: Brado.
Listen to music included with game
First, open your The Sims 2/TSData/Res/Sound directory. The names of radio stations, plus a few more including Build mode and Neighborhood music should be here in *.package files. Copy and paste the file corresponding to whatever you want to listen to into another folder. Rename it from [File].package to [File].mp3. You can now listen to the sound/songs included in the file.
Contributed By: BloodMachine.
Saving Pizza
Have a sim call for pizza. When the pizza delivery guy comes DON’T accept the pizza! The pizza delivery guy will eventually leave the pizza on the front porch, and the pizza will never get stale. You can stack as many pizzas as you want, so if your sims get hungry, just tell them to get a pizza from the front porch.
Contributed By: VinsMousseux.
Use your own videos for the TV
It’s possible to watch your own videos on the Sim-TV. You must put the video you want into My Documents\EA Games\The Sims 2\Movies\Broadcast (the TV sender you want). If you then turn on the TV in the game you can watch it! The video must be .avi-clips and the clips shouldn’t be larger then 128×128 pixel also it shouldn’t have more then 15 frames per second.
Contributed By: Ganondorf13.
The Sims 2 Nightlife Cheats
Codes
Misc. Codes
Hit ctrl+shift+C to bring up the cheat entry window then type in one of the following codes.
| Code | Effect |
|---|---|
| vignette # # # | Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) |
| filmGrain # | Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) |
| boolprop objectShadows (True/False) | Set to false to remove removes shadows on objects outside house |
| Kaching | $1,000 |
| Motherlode | $50,000 |
| boolProp TestingCheatsEnabled true | (This cheat is case sensitive) Once the cheat has been entered, hold down shift and left click on any Sim or object. You’ll get new options. |
| AspirationLevel (0-5) | 0 puts them at the lowest, 5 in the platinum level. |
| AgeSimsCheat on/off | Adds “Set Age” to the interaction menu. Any sim you click on can be set to any age group. |
| letterBox # | Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) |
| UnlockCareerRewards | Allows access to all career rewards. |
| boolprop constrainFloorElevation false | Allows you to change elevation of floor tiles. |
| deleteAllCharacters | At neighborhood view only, removes every Sim from the neighborhood. |
| boolprop lotInfoAdvancedMode (True/False) | boolProp simShadows (True/False) |
| help | brings up a list of all cheats in the game. |
| clear | Clears all cheat codes on the screen, but codes are still in effect. |
| exit | closes cheat window |
| boolprop constrainFloorElevation true | Disables the ability to change elevation of floor tiles. |
| expand | expands or contracts cheat window |
| LockAspiration on/off | Freezes Aspiration point decay for all sims on the lot. |
| RoofSlopeAngle (15-75) | In build mode, it adjusts the slope angle on all roofs on a lot. |
| boolprop ShowLotPackageFilename (True/False) | In neighborhood, shows filename of house when lot is highlighted |
| vsync (on/off) | increases game performance but lowers graphics |
| move_objects on or off | Let’s you move and delete things you couldn’t before (including your Sims!) |
| setHighestAllowedLevel # | Make # the number of allowed floors you want to able to build. |
| ShowHeadlines on/off | Makes invisible thought balloons. Useful for movie making. |
| StretchSkeleton | makes your sims larger or smaller |
| TerrainType (desert/temperate) | Only for use in neighborhood view, toggles between the two terrain types. |
| AspirationPoints # | Permits for more expensive aspiration reward objects. |
| slowmotion | Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) |
| boolprop lotTerrainLighting (True/False) | Set to false and lots will not light up when highlighted in neighborhood |
| boolprop locktiles (True/False) | Set to false to place floor tiles outside lot |
| boolprop displayNeighborhoodRoadsWithModel (True/False) | Set to false to remove bridges from neighborhood |
| boolprop lotTerrainPaints (True/False) | Set to false to remove floorpainting on lot |
| boolprop displayNeighborhoodProps (True/False) | Set to false to remove props like rocks and towers from neighborhood |
| boolprop lotWater (True/False) | Set to false to remove removes water (ponds) from lots |
| boolprop displayNeighborhoodRoads (True/False) | Set to false to remove roads from neighborhood |
| boolProp guob (True/False) | Set to false to remove shadows on objects inside house |
| boolprop displayNeighborhoodWater (True/False) | Set to false to remove water from neighborhood |
| boolprop displayLotImposters (True/False) | Set to false to removes house graphics from neighborhood |
| boolprop displayNeighborhoodFlora (True/False) | Set to false to removes trees/plants from neighborhood |
| boolprop displayLookAtBoxes (True/False) | Set to true and blocks appear on Sims faces and on parts where Sims look at |
| boolprop carsCompact (True/False) | Set to true and cars will have more detail in neighborhood |
| boolprop renderSelectedSimLevel (True/False) | Set to true and walls will no longer cut away from selected Sim |
| boolprop allObjectLightsOn (True/False) | Set to true to light up objects continuously instead of only when used |
| boolProp displayPaths (True/False) | Set to true to see the path where the selected Sim walks to |
| boolprop lotInfoAdvancedMode (True/False) | Set to true to show lot information |
| MaxMotives | Sets all needs for all playable sims on the lot to full. |
| bloom rgb # | Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) |
| familyfunds (insert family surname) # | This code can be used to increase the beginning funds of the family named to what you want |
| aging on | turn on aging |
| Aging off/on | Turns aging off or on. Every sim living on the lot is affected. |
| MotiveDecay on/off | Turns natural need decay on or off. |
| faceBlendLimits (on/off) | turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. |
| boolProp enablePostProcessing false | Turns Postprocessing off. |
| boolProp enablePostProcessing true | Turns Postprocessing on. |
| intProp maxNumOfVisitingSims # | You can invite more people to your parties. |
| boolProp snapObjectsToGrid true/false | You can place objects outside the grid. |
| social_debug | You can tell what social reaction will happen before you do it |
Contributed By: BannedAccount, Shadow., Winged_Elf, Chillinb, coola, and UnknownBelmont.
Shows what your in-game frames per second are.
At any time during the game, hold down the CTRL+SHIFT+S keys on your keyboard to reveal what your in-game FPS (frames per second) are. To turn this off, just hold down CTRL+SHIFT+S again.
Contributed By: Winged_Elf.
The Sims 2: Celebration Stuff Cheats
Passwords
Passwords
Press CTRL + SHIFT + C to access the cheat window, then enter the following:
| Password | Effect |
|---|---|
| motherlode | 50,000 simoleans |
| letterBox # | Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) |
| boolprop constrainFloorElevation false | Allows you to change elevation of floor tiles. |
| deleteAllCharacters | At neighborhood view only, removes every Sim from the neighborhood. |
| vignette # # # | Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) |
| RoofSlopeAngle (15-75) | Changes the slope angle of a roof |
| clear | Clears all cheat codes on the screen, but codes are still in effect. |
| exit | closes cheat window |
| vsync off | decreases game performance but increases graphics |
| boolprop constrainFloorElevation true | Disables the ability to change elevation of floor tiles. |
| expand | expands or contracts cheat window |
| kaching | get 1000 cash |
| boolProp testingcheatsenabled true/false | if set to true ALL other cheats work. |
| boolprop ShowLotPackageFilename (True/False) | In neighborhood, shows filename of house when lot is highlighted |
| vsync on | increases game performance but lowers graphics |
| bugJarTimeDecay off | Keeps Firefiles alive forever. To deactivate the cheat, type “on” intead of “off” in the same cheat |
| autopatch (on/off) | lets you know if theres a patch |
| help -all | list cheats |
| filmGrain # | Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) |
| StretchSkeleton | makes your sims larger or smaller |
| moveobjects (on/off) | moves objects and deletes you couldnt before |
| TerrainType (desert/temperate) | Only for use in neighborhood view, toggles between the two terrain types. |
| slowmotion | Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) |
| boolprop lotTerrainLighting (True/False) | Set to false and lots will not light up when highlighted in neighborhood |
| boolprop locktiles (True/False) | Set to false to place floor tiles outside lot |
| boolprop displayNeighborhoodRoadsWithModel (True/False) | Set to false to remove bridges from neighborhood. |
| boolprop lotTerrainPaints (True/False) | Set to false to remove floorpainting on lot |
| boolprop displayNeighborhoodProps (True/False) | Set to false to remove props like rocks and towers from neighborhood |
| boolprop objectShadows (True/False) | Set to false to remove removes shadows on objects outside house |
| boolprop lotWater (True/False) | Set to false to remove removes water (ponds) from lots |
| boolprop displayNeighborhoodRoads (True/False) | Set to false to remove roads from neighborhood |
| boolProp guob (True/False) | Set to false to remove shadows on objects inside house |
| boolprop displayNeighborhoodWater (True/False) | Set to false to remove water from neighborhood |
| boolprop displayLotImposters (True/False) | Set to false to removes house graphics from neighborhood |
| boolprop displayNeighborhoodFlora (True/False) | Set to false to removes trees/plants from neighborhood |
| boolprop displayLookAtBoxes (True/False) | Set to true and blocks appear on Sims faces and on parts where Sims look at |
| boolprop carsCompact (True/False) | Set to true and cars will have more detail in neighborhood |
| boolprop renderSelectedSimLevel (True/False) | Set to true and walls will no longer cut away from selected Sim |
| boolprop allObjectLightsOn (True/False) | Set to true to light up objects continuously instead of only when used |
| boolProp displayPaths (True/False) | Set to true to see the path where the selected Sim walks to |
| boolprop lotInfoAdvancedMode (True/False) | Set to true to show lot information |
| bloom rgb # | Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) |
| boolProp simShadows (True/False) | Toggle shadows on/off for Sims |
| aging off | turn off aging |
| aging on | turn on aging |
| faceBlendLimits (on/off) | turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. |
| boolProp enablePostProcessing false | Turns Postprocessing off. |
| boolProp enablePostProcessing true | Turns Postprocessing on. |
| boolprop allow45degreeangleofrotation true | Use your , & . keys to rotate the objects. It allows you to put objects on angles |
| intProp maxNumOfVisitingSims 8 | You can invite more people to your parties. |
| boolProp snapObjectsToGrid true/false | You can place objects outside the grid. |
| social_debug | You can tell what social reaction will happen before you do it |
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